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The Gang of Four Design Patterns explained and implemented using Java.
This course is part of a 3 part series covering design patterns using Java. This part covers the behavioral design patterns, Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template, and Visitor as defined by the Gang of Four. We look at examples in the Java API and code examples of each pattern.
About the author
Bryan is a Director at Software Technology Group, a consulting company based out of Salt Lake City, and has authored and taught numerous courses in Java.
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